From captain@pobox.upenn.edu Sat Feb 18 16:04:26 1995 > Roleplaying Style: A Questionnaire > Adventure content: > - Intrigue > - Interaction with NPCs > - Interaction with other PCs > - Discovery (exploration, experimentation, and related activities) .... although, *every now and then*, for a *very short* period of time, kill-em-and-nab-the-treasure is kinda fun. Sheesh, how old am I? > Difficulty level: I actually like it to vary fairly often from easy to hard. A major setback is okay every now and then if it makes the payoff sweeter later on. Curves, sliders, and fast balls; keep it in the strike zone please. Beanballs may start fights. :) > Campaign themes: Is there any subject which you do _not_ wish treated in this > PBEM? (Some people are sensitive to certain portrayals of the Church, for > example.) Just leave the water buffalo out of it, Lydia, I'll be fine. > Game mechanics: > - Average: Mechanics are used strictly; dice are used by the StoryGuide. Tried diceless, didn't care for it that much. No flamewars, please; it's not a judgement or an opinion, just a personal preference. Wait, I guess it is an opinion after all. Oh well. Bugger. > Historical detail: > - Accurate: History and details are reasonably researched and used. > - Detailed: History and details are carefully researched and adhered to. Accurate most of the time. Detailed if it's of central importance to the plot or motivations of the PCs/NPCs. > - Anal: Every little thing is described in minute detail, and important. Now Lydia ... you be nice. No personal slights disguised as questionaire entries. >;) > Thanks. A note on your personal preferred style of roleplaying, particularly > PBEM roleplaying, would be appreciated, as well. Character over Munchkinism. Heroism and Tragic Nobility as needed. Violence when necessary. High Fantasy is a Thing of Beauty; but I like to Feel the Grit Under My Fingernails from Time to Time. -mgs