MUDs

o Code Work
My involvement in online gaming software.
o Online Gaming
Links to online games that I am involved with.
o Previous Online Games
Links to online roleplaying games (MUSHes) that I used to be involved with.

Code Work

o TinyMUSH 3
I've been working on the MUSH server since 1992, when I took over the development of the PernMUSH server code (turning it into PennMUSH, named for my alma mater). Later, I was one of the trio of TinyMUSH 2.2 developers, and now, I'm one of the chief developers of TinyMUSH 3, a text-based MUD server for chat, roleplaying, building/exploration, and educational or professional communication.

o MudCore
The MudCore globals project is my personal starter database for TinyMUSH 3-based games. It contains an extensive collection developed over the years, particularly for PernMUSH and AmberMUSH, culminating in Blood of Amber MUSH.


Online Gaming

o The Road to Amber MUSH
This project, a MUSH based on the Amber novels of Roger Zelazny, marks the first roleplaying MUSH I've run in nearly ten years. It opened for play in September 2007. It is chock full of very different approaches, influenced heavily by "story game" RPGs.

o TooMUSH and LogrusMUSH
I'm the wizard Fluff on these social MUSHes. Most of my friends, both real and known only online, hang out here. My close friends are, these days, just awake on LogrusMUSH, and that's the best place to find me online.

o Puzzle Pirates
The addiction that got me into MMOGs, and my first non-text online game, it's a massively-multiplayer online game where you spend most of your time playing action-strategy puzzle games, competitively and cooperatively. It's pirate-themed, the people are cool, and you can play casually for fifteen minutes if you want. For old time's sake, I'm Amberyl again. For a while, I was captain of the Puzzle Pirates Academy in Rudder Revolution but those days are now past, and I'm a Looterati. Although I still have a subscription, it's been a long time since I've really played.

o City of Heroes
I received a copy of this as a wedding present, and spent several months as a pretty hardcore addict to both the game and its forums. I wrote a bunch of guides, played on Pinnacle, and was a member of the Infinites supergroup in its heyday. I've dropped my subscription, but occasionally I still feel like buying a copy of the City of Villains expansion (I played the beta, but it just didn't grab me sufficiently at the time).

o World of Warcraft
After months of resisting addiction, I finally got hooked hardcore on World of Warcraft. Most of my characters are on the Cenarion Circle roleplay server, Horde-side, where I was a member of our local guild, the Blackfathom Corsairs, for a while, before getting hooked up with Eye of the Tiger, the core of the Bloodforged raiding alliance and a guild that straddles the casual/hardcore line (we're a Blackwing Lair guild, so I suppose hardcore is inevitable). I got heavily into 40-man raiding, but decided not to continue on with the Burning Crusade expansion.

o Chronicles of Amber MUSH
This was the rekindling of my interest in roleplay MUSHing, and the Amber theme in general. Unfortunately, my tenure there ended in some unfortunate behavior on the part of the staff.


Previous Online Games

o AmberMUSH
Set in Roger Zelazny's Amber universe, some fifty years after the last of the Merlin novels, Prince of Chaos. I used to play Deirdre, daughter of Oberon, former Princess-Regent of Amber and occasional resident of the shadow Parys, and I'm the former "code wizard", the administrator primarily responsible for the technical end of things.

o PatternFall MUSH
Also set in Roger Zelazny's Amber universe, but directly after the Patternfall War, with a stricter adherence to book canon, and strong emphasis on story and politicking over individual power. I played Vialle, Queen of Amber, and was a "tech wizard" (I helped out with code things occasionally).

o Blood of Amber
My ill-fated attempt to run an Amber-themed MUSH of my own -- it coincided with staggering amounts of time spent at work. It was an alternate-Amber universe, where Brand stole the Jewel of Judgement from Corwin and created his own reality using it. I'm still tremendously proud of everything done there, and am sad that it eventually died when momentum ran out. I had a tremendously good time playing an unreformed Random there, also.

o Babylon 5: The Last Best Hope
I played the Psi Cop Bester, and was a code wizard, on this game which diverged from continuity at the end of the first season of the television show.

o From the Ashes
I was the roleplay wizard on this X-Men based roleplaying MUSH, diverging from the comics continuity at Uncanny X-Men #175 -- Madelyne Pryor turns out to be Jean Grey (Phoenix) after all. I also did some feature character play there.

o Pax Magica MUSH
Set in Venice, 1201, just prior to the Fourth Crusade, using the Ars Magica Mythic Europe setting. Also a general hangout for those people interested in talking about roleplaying, history, and related topics, and as a stage for PBEM or periodic online Ars Magica campaigns.

o PernMUSH
Every addiction starts somewhere, and for me, it was PernMUSH, which I stumbled upon in January of 1991, just after its opening. The first MUSH to be devoted exclusively to Anne McCaffrey's world of Pern, it's still running after more than 15 years. I no longer play, but I still drop by upon occasion, and, somewhat startlingly, some of the people I first met online there ten years ago have turned out to be close friends and neighbors now.

o Star Wars: Galaxy
Set midway through Return of the Jedi, this was a Star Wars MUSH that emphasized roleplaying and character development. I used to play Princess Leia, and was the code wizard.
o Hogwarts MOO
I had several characters on this Harry Potter MOO, though I only played one of them regularly. This was the perfect light-hearted break from the rest of my life, which didn't demand very much time and was generally fun when I got time to roleplay. I had a very entertaining brief stint as the Dark Wizard there, too.

o Order of the Phoenix MUSH
I used to play McGonagall on this Harry Potter-based MUSH, though this eventually faded to just the occasional bit of code wizard work here. I suppose this largely represented the final nail in the coffin of "I don't have much time to MUSH any longer."


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Created 07.31.94 | Revised 05.11.08